The glitched virtual pro. This has been the main problem in the second half of the FIFA 12 season whilst experiencing virtual life in the virtual pro clubs mode of the multiplayer. It is arguably the most popular game mode on FIFA right now, with a huge community of players who congregate on specialist forums to discuss their matches or arrange friendlies, whilst all the while trying to score their way up to Division 1. It’s highly competitive stuff, and often times it makes me very angry, but I’ll still play it, because I need my fix of competitiveness. You will understand this.
But there’s been one big hindrance this year, and that is the glitched virtual pro. As if the joke of the physics engine wasn’t enough to slow your progress down, we also have had to deal with these clowns as well.
Most of the people who I have encountered with a glitched virtual pro are generally bad at FIFA, and this isn’t surprising, because a large majority of people who feel the need to cheat at any game are blatantly low-skilled. Makes sense, but it’s still frustrating, especially when these low-skilled players can get away with running in a straight line, down the wing, because they have blistering pace with their 99-rated pro, and manage to race beyond your players to dispatch a cross into the box and score. It’s ridiculous, and this is why, regardless of your own skill, there’s a big chance of you and your team losing a game against a glitched team. Especially if one of those glitched players is a goalkeeper, then you’re pretty much screwed.
It’s above my station when I try to fathom why there was this loop-hole left in there by EA Sports in the first place. This sort of stuff should be poked at and eradicated before their game is released onto the shelves. It’s a football simulation, not a mess-on. There should be no such limit as a 99-rated player.
So last night I got into a heated debate with someone who is in a club with a glitched pro on their team, and because of that glitched pro, we ended up losing the game 3-1. They had three players on their team, and so did we, but that one glitched pro was enough to make the difference, and I will explain why.
When I confronted him about his methods, he thought it was completely fine that just one of them was glitched in that game, and he backed that point up by stating that he got all of the goals himself, not the glitched pro. I then hit back by saying that was beside the point, and the fact that the glitched pro was the play-maker, running down the wing in a straight line constantly, to go well beyond our lines and cross the ball in for an easy goal, was the reason why their methods were bullshit and cheap.
He wasn’t having any of it.
He spotted that one of our players had orange skin, which to anybody with knowledge of modifying FIFA would know that it meant the player had another person’s saved file on their system, giving them all of the achievements, making their virtual pro the highest rating it can be without being glitched. It did not mean that we had a guy with fake tan on during the match. The gentleman said that this was a form of hacking, and using somebody else’s legitimate save file is just as bad because it uses the same methods as glitching a pro, so in turn we were cheaters as well. That just isn’t the point at all, nor is it the case, because we’re still not the ones with the glitched pro. But because of this, he told me that I did not have the right to mouth of at him for them having a glitched pro.
Well, Sir, I actually do have the right, for a few reasons.
The first reason being that I can say whatever I like on Xbox Live Chat, so long as it isn’t abusive or beyond. The second reason being that even though there are modified files involved in our team, that doesn’t mean we have explicitly hacked or glitched, it means there has simply been a modification to make the player have the highest, legitimate rating, because at the end of the day, who really wants to go through all of those achievements again? Especially when most of us had maxed-out our virtual pros in the years prior to FIFA 12 anyway. It’s just frustrating, is it not?
I appreciate that there are people out there who won’t agree with such modification, but it’s just somebody else’s saved file, and it’s not explicitly cheating, it’s just giving you a pro akin to what you had in FIFA 11. It’s hard to be so competitive right up to the end of FIFA 11, challenging for the division 1 title, to then play FIFA 12 and start all over again with a 70-rated pro. It’s a good example of mental deflation.
Regardless, by now, without modification, we would have had a legitimately maxed-out virtual pro anyway, so his point was redundant as soon as it dribbled out of his mouth. They still had a glitched player on their team, and as far as I’m concerned, that is all that mattered, because that was the reason why I confronted him in the first place, and I demanded feedback related specifically to the glitched pro issue.
He was still having none of it, though. But to be fair, the chap was quite dim, and I refused to entertain his broken-record replies any longer, because he wasn’t quite grasping the main topic of the conversation, and it was late, and I needed to sleep rather than lecture him on how to think before he verbally expressed his brain-melts.
This all leads me onto this handy block of information, helpfully gathered together by Dux0r, an admin on the EA forums.
Clubs
• Now has Seasons format! No more confusing rank points/leagues. Get to Div 1!
• Online Pro progression saved on the server, not save files. Bye-bye hackers!
• Matchmaking – Ability to match versus Human GK & Human ANY as you wish
• AI teammates get better as your club improves
• Free Agent Hub allows you to play Drop-In matches, look at leaderboards etc before joining a club
• Maxed out pros more realistic to real life players. Accomplishments and growth have been tuned
• Online Pro and CPU teammates stats based off real attributes from players in top leagues
• Tuning to human GK’s and other attributes
The relative bullet-point here is of course the second one. The online pro progression will now be saved on the EA servers, which will mean two things; no more modifications leading to a legitimate rated pro, and no more modifications leading to glitching. This is both good and bad, but I would rather go through all of the boring achievements, again, if it would mean that the glitched pro users are done-for, for good. I think that’s a sacrifice anybody with sense would be willing to make.
In general, that list of fixes and additions to the virtual pro clubs aspect of FIFA 13 is really positive, and it addresses enough of the major issues to make FIFA 13 a lot more enjoyable than 12, especially by giving the CPU players better stats as your teams pros improve.
After seeing my views on the current issue at hand regarding glitched virtual pros, what are your thoughts on the matter? Do you even agree with modifying your pro to a legitimate rating, just to be competitive right off the bat?
Let me know in the comment section below.


